Studio Panels

Region Panel (3.5)

Creates Regions. Regions are usually used to mark an area on the map and they are used for many different purposes.

Handling regions

To create a region, define the area that will be the region by Lclick+drag on the terrain. Type a name in the small box above the create button, then click that button to create it. Your new region should now appear on the list. To delete a region, select it from the list and click "delete".

To modify an existing region, select it from the list. The corners of the region will be highlighted. You can only resize a region by dragging the corners. Left click+drag the corners of the region to resize it. When finished, click "Apply".

Some regions cause special behavior during gameplay based on what you name them. For example, naming a region "camera::bounds" will convine the camera's center point from moving outside this region, likely to stop it from going out-of-bounds.

TODO: List all special region names.