Used to create cineractive curves. A Curve defines the path the camera will travel along during a cineractive, and also what the camera is focusing on.
First there are two fields and two buttons. The pulldown menu at the very top allows you to select any existing curves for editing. The field underneath that allows you to create a new curve from scratch by entering a new name. The two buttons:
To create a curve, type a name in the field and press the Enter key. The name of the curve should appear in the pulldown menu and the listbox at the bottom. To begin editing a curve, simply select it from the pulldown menu. Now click on the terrain and it will begin setting down nodes for your curve.
Next there are four values listed: Time scale, strength, order, and start time. These are values that apply to the individual nodes in a curve, therefore whenever changing these values you must have the node(s) that you want changed SELECTED.
Next there is a row of seven more buttons:
Now we'll go through the process of creating a simple curve and using the in-studio preview tools to see what it will look like in the game.
First make sure all the options in the curves brush are in their default positions. Reload the studio if you need to.
So now you should have a straight line between two points that is raised off the ground.
Now we must make the focus curve. This is the curve the camera will be looking at from it's track along the main curve. Focus curves work just like the main curve, except instead of the camera traveling along it, it will be the camera's focal point traveling along it. Think of it as if there were a ball traveling along the focus curve, that is exactly where the camera will be looking as it travels along the main curve.
Click the "edit focus curve" button. Now new nodes you lay down will be the focus curve. Lay two nodes down near the main curve. Your focus curve should look like a straight line between two points.
You should now have two curves total: the main curve suspended in the air, with a focus curve on the ground somewhere near it.
The controls along the bottom of the menu are for previewing your curves. Click on the Camera icon at the bottom of the menu. Use the VCR type controls to preview the curve. The shot you should get from the curve described above would be the camera traveling over the terrain looking downward towards the terrain. Use the "Current" slider to move to any point along the curve. Click the Camera icon again to exit preview mode.
See Section 5: Creating a Single Player Mission - Cineractives for more detailed information on creating curves and cineractives.